Throughout the weeks and months leading up to the July release of NCAA Football 09, EA SPORTS will be spotlighting new features and improvements added to the popular gridiron game. This week the focus is on the the graphical upgrades made to the game’s stadium models, and how they compare to last year’s version. Jason Renfroe, art director at EA SPORTS Tiburon has dissected three main areas:
NOTE: The 08 version is displayed atop the 09 version for comparison purposes.
Field Textures - This year’s version promises more detail to the point where players will be able to distinguish between real grass and turf.

Stadium Lighting - Gone are the days of getting lost in the shadows. Renfroe explains the lighting effects for 09 will not compromise layer detail.
The Fans - There will be a more ‘homer’ feel to the games as the stands will be overflowing with the home team’s colors, however there will be notable sections of fans rooting for the opposing visitor.
For my money NCAA has always been superior to its pro counterpart as far as capturing the overall atmosphere of a football game, where Madden is boring and stagnant. Aside from the graphical enhancements, EA has also revamped and included the following atmospheric impacts:
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All new toughest places to play with dynamic rankings
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All-new mascot mode with user controlled celebrations
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All-new dynamic crowd system
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College sidelines are packed with additional players, mascots, cheerleaders, and more
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User Customizable Stadium Sounds & Music
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Breakaway crowd reactions
This is the type of shit that makes a game more than just “a game.” I hope this all plays out as nicely on my 360 as it does on paper.
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